/* ===== MRME WORLD WALLS - GRID + WALLS LOCKED TO WORLD MAP ===== */
/* Αντικατέστησε ΟΛΟ το assets/mrme-world-walls.css με αυτό. */

/* Το world layer είναι η σκηνή. Το πραγματικό zoom/pan γίνεται συνήθως στο .mrme-camera-layer. */
#mrme-app .mrme-world-layer{
  position:absolute !important;
  inset:0 !important;
  overflow:visible !important;
}

#mrme-app .mrme-world-layer .mrme-camera-layer,
#mrme-app .mrme-world-layer .mrme-map-surface{
  position:relative !important;
}

/* Ρίζα μέσα στο camera/map layer. Εδώ μπαίνουν grid, routes, walls, wall-armies. */
#mrme-app .mrme-wall-map-root{
  position:absolute !important;
  inset:0 !important;
  width:100% !important;
  height:100% !important;
  z-index:190 !important;
  pointer-events:none !important;
  overflow:visible !important;
  transform:none !important;
  transform-origin:0 0 !important;
}

/* Κοινά map-locked layers. Ακολουθούν το ίδιο zoom/pan με πόλεις/χάρτη. */
#mrme-app .mrme-wall-map-root > .mrme-world-wall-grid-layer,
#mrme-app .mrme-wall-map-root > .mrme-wall-routes-layer,
#mrme-app .mrme-wall-map-root > .mrme-world-walls-layer,
#mrme-app .mrme-wall-map-root > .mrme-world-wall-armies-layer{
  position:absolute !important;
  inset:0 !important;
  width:100% !important;
  height:100% !important;
  margin:0 !important;
  padding:0 !important;
  border:0 !important;
  pointer-events:none !important;
  overflow:visible !important;
  box-sizing:border-box !important;
  transform:none !important;
  transform-origin:0 0 !important;
}

/* Το grid είναι πια ΜΕΣΑ στο map-root, όχι πάνω στο board. */
#mrme-app .mrme-wall-map-root > .mrme-world-wall-grid-layer{
  z-index:1 !important;
  display:none !important;
  grid-template-columns:repeat(var(--wall-cols, 24), 1fr) !important;
  grid-template-rows:repeat(var(--wall-rows, 12), 1fr) !important;
  opacity:1 !important;
  visibility:visible !important;
  overflow:hidden !important;
}

#mrme-app .mrme-wall-map-root > .mrme-world-wall-grid-layer.show{
  display:grid !important;
}

/* Κρύψε/εξουδετέρωσε παλιά grid overlays που είχαν μπει λάθος εκτός map-root. */
#mrme-app .mrme-board > .mrme-world-wall-grid-layer,
#mrme-app .mrme-game > .mrme-world-wall-grid-layer,
#mrme-app > .mrme-world-wall-grid-layer,
#mrme-app .mrme-world-layer > .mrme-world-wall-grid-layer{
  display:none !important;
}

#mrme-app .mrme-wall-grid-cell{
  border:1px solid rgba(255,255,255,.16) !important;
  background:rgba(250,204,21,.045) !important;
  box-sizing:border-box !important;
}

#mrme-app .mrme-wall-grid-cell.safe{
  background:rgba(239,68,68,.055) !important;
}

/* Routes */
#mrme-app .mrme-wall-map-root > .mrme-wall-routes-layer{
  z-index:4 !important;
}

#mrme-app .mrme-wall-routes-layer svg{
  position:absolute !important;
  inset:0 !important;
  width:100% !important;
  height:100% !important;
  overflow:visible !important;
  pointer-events:none !important;
}

#mrme-app .mrme-wall-route{
  fill:none !important;
  stroke:rgba(255,255,255,.86) !important;
  stroke-width:.55 !important;
  stroke-linecap:round !important;
  stroke-linejoin:round !important;
  stroke-dasharray:1.5 1.4 !important;
  vector-effect:non-scaling-stroke !important;
  filter:drop-shadow(0 0 2px rgba(0,0,0,.72)) !important;
}

/* Walls */
#mrme-app .mrme-wall-map-root > .mrme-world-walls-layer{
  z-index:6 !important;
}

#mrme-app .mrme-world-wall{
  position:absolute !important;
  left:50%;
  top:50%;
  width:140px !important;
  height:80px !important;
  transform:translate(-50%, -50%) !important;
  transform-origin:center center !important;

  display:flex !important;
  align-items:center !important;
  justify-content:center !important;

  border-radius:0 !important;
  border:0 !important;
  background:transparent !important;
  box-shadow:none !important;

  pointer-events:auto !important;
  cursor:default !important;
  user-select:none !important;
  box-sizing:border-box !important;
  z-index:10 !important;
}

#mrme-app .mrme-world-wall.enemy{
  cursor:pointer !important;
}

#mrme-app .mrme-world-wall-inner{
  width:100% !important;
  height:100% !important;
  border-radius:0 !important;

  background-image:url("world-wall.png?v=1") !important;
  background-size:contain !important;
  background-position:center !important;
  background-repeat:no-repeat !important;

  opacity:1 !important;
  filter:
    drop-shadow(0 5px 5px rgba(0,0,0,.65))
    drop-shadow(0 0 5px var(--wall-color, #facc15)) !important;
}

#mrme-app .mrme-world-wall.building .mrme-world-wall-inner{
  opacity:.55 !important;
  animation:mrmeWallBuildPulse 1.2s ease-in-out infinite !important;
}

#mrme-app .mrme-world-wall-label{
  position:absolute !important;
  left:50% !important;
  top:100% !important;
  transform:translate(-50%, 6px) !important;
  white-space:nowrap !important;

  min-width:34px !important;
  padding:3px 7px !important;
  border-radius:999px !important;
  background:rgba(17,24,39,.92) !important;
  border:1px solid rgba(255,255,255,.22) !important;
  color:#fff7d6 !important;

  font-size:9px !important;
  line-height:1.15 !important;
  font-weight:700 !important;
  text-shadow:0 1px 2px rgba(0,0,0,.75) !important;
  pointer-events:none !important;
}

/* Wall missions */
#mrme-app .mrme-wall-map-root > .mrme-world-wall-armies-layer{
  z-index:8 !important;
}

#mrme-app .mrme-world-wall-army{
  position:absolute !important;
  left:50%;
  top:50%;
  width:42px !important;
  height:42px !important;
  transform:translate(-50%, -50%) !important;

  display:flex !important;
  align-items:center !important;
  justify-content:center !important;
  gap:3px !important;

  border-radius:999px !important;
  border:2px solid var(--wall-color, #facc15) !important;
  background:rgba(15,23,42,.92) !important;
  color:#fff7d6 !important;
  box-shadow:0 8px 16px rgba(0,0,0,.45) !important;

  font-size:25px !important;
  font-weight:1000 !important;
  pointer-events:none !important;
  user-select:none !important;
}

#mrme-app .mrme-world-wall-army span{
  font-size:9px !important;
  line-height:1 !important;
  font-weight:1000 !important;
}

#mrme-app .mrme-wall-build-toggle{
  pointer-events:auto !important;
}

#mrme-app .mrme-wall-build-toggle.active{
  outline:2px solid #facc15 !important;
  box-shadow:0 0 0 3px rgba(250,204,21,.22) !important;
}

@keyframes mrmeWallBuildPulse{
  0%,100%{ transform:scale(1); }
  50%{ transform:scale(.82); }
}

/* ===== WORLD WALL BUILD POPUP ===== */

#mrme-app .mrme-wall-build-target{
  border-left:3px solid #facc15 !important;
}

#mrme-app .mrme-wall-builder-row input{
  width:72px !important;
  max-width:72px !important;
  text-align:center !important;
  font-weight:900 !important;
}

#mrme-app .mrme-wall-build-summary{
  margin:10px 0 !important;
  padding:10px 12px !important;
  border-radius:14px !important;
  border:1px solid rgba(255,255,255,.18) !important;
  background:rgba(15,23,42,.74) !important;
  display:flex !important;
  align-items:center !important;
  justify-content:space-between !important;
  gap:10px !important;
}

#mrme-app .mrme-wall-build-summary b{
  display:block !important;
  margin-bottom:3px !important;
}

#mrme-app .mrme-wall-build-summary small,
#mrme-app .mrme-wall-build-summary span{
  color:#dbeafe !important;
  font-size:12px !important;
  line-height:1.25 !important;
}

#mrme-app .mrme-wall-build-summary.ok{
  outline:1px solid rgba(34,197,94,.35) !important;
}

#mrme-app .mrme-wall-build-summary.bad{
  outline:1px solid rgba(239,68,68,.38) !important;
}

#mrme-app .mrme-wall-build-summary.bad span{
  color:#fecaca !important;
}

#mrme-app .mrme-pop[data-kind="wall-build"] .mrme-pop-actions{
  display:flex !important;
  gap:8px !important;
  flex-wrap:wrap !important;
}

#mrme-app .mrme-pop[data-kind="wall-build"] .mrme-pop-actions button{
  flex:1 1 auto !important;
}

/* ===== FIX SVG POLYLINES - NO BLACK FILL ===== */
#mrme-app .mrme-army-line-base,
#mrme-app .mrme-army-line-active,
#mrme-app .mrme-wall-route{
  fill:none !important;
}

/* ===== FORCE WALL MISSIONS ABOVE MAP ===== */
#mrme-app .mrme-wall-map-root > .mrme-world-wall-armies-layer{
  z-index:30 !important;
  overflow:visible !important;
}

#mrme-app .mrme-world-wall-army{
  z-index:99999 !important;
  opacity:1 !important;
  visibility:visible !important;
}

#mrme-app .mrme-world-walls-layer{
  pointer-events:none !important;
}

#mrme-app .mrme-world-wall{
  pointer-events:auto !important;
  cursor:pointer !important;
}

#mrme-app .mrme-world-wall.enemy{
  cursor:crosshair !important;
}

/* ===== WORLD WALL CLICK FIX ===== */

#mrme-app .mrme-wall-map-root,
#mrme-app .mrme-world-walls-layer,
#mrme-app .mrme-wall-routes-layer,
#mrme-app .mrme-world-wall-armies-layer{
  pointer-events:none !important;
}

#mrme-app .mrme-world-wall{
  pointer-events:auto !important;
  cursor:default !important;
  transform:translate(-50%,-50%) !important;
  z-index:60 !important;
}

#mrme-app .mrme-world-wall.enemy{
  cursor:crosshair !important;
  z-index:90 !important;
}

#mrme-app .mrme-world-wall-inner,
#mrme-app .mrme-world-wall-label{
  pointer-events:none !important;
}

#mrme-app .mrme-world-wall.enemy:hover{
  transform:translate(-50%,-50%) !important;
  filter:none !important;
}

#mrme-app .mrme-world-wall.enemy:hover .mrme-world-wall-inner{
  transform:scale(1.06) !important;
  filter:brightness(1.16) drop-shadow(0 0 10px rgba(255,70,70,.8)) !important;
}

#mrme-app .mrme-world-wall.enemy:hover .mrme-world-wall-label{
  filter:drop-shadow(0 0 6px rgba(255,70,70,.9)) !important;
}